Make sure to pull them out of the line of fire when the English attack. I suggest assigning them to control groups 7 through 9. These will be integral for keeping your gates, walls, and towers repaired. Produce at least 15 Villagers, five for each gate to the city. You can also summon Arbaletriers from your Guild Hall. In Age of Empires IV, these units are relatively weak but have a decent range and do more damage than regular Archers. Start by setting your two Archery Ranges to build as many Arbaletriers as you can afford (usually five at a time) and check back regularly to make sure more are always in production. There are additional stone and gold deposits on the southwestern-most island but you will want to build a Market for when you inevitably run out of stone for walls and towers. You’ll want to focus on harvesting lumber at first so you can build at least two more farms. I suggest assigning them to their new tasks while they are en-route to your base so they don’t end up idling around while you are preoccupied. There are 18 villagers in total: eight farmers, four lumberjacks, four gold miners, and two stone miners. Your first order of business is to gather up every villager outside of the stone walls and move them southwest into the safety of the city before they are killed by the English. I recommend adding an additional stone tower to each gate and upgrading each with a Springald Emplacement as soon as possible. There are three gates, one in the northwest, northeast, and southeast with one stone tower protecting each. Your base is in the southwest corner of the map behind stone walls. But since you’re here, let’s take a step-by-step approach, shall we? In fact, the key to victory here is to simply spam Arbaletriers to reinforce each of the three gates until English forces have exhausted themselves. It was the first mission in the game that really gave me trouble, and forced me to switch up my strategy that I had been relying on up until that point, which consisted of groups of ranged and melee cavalry moving quickly between points of contestation backed up by slower groups of fighters and archers. I completed this one on normal difficulty.
Do not make the same mistake I did by pulling back all of your forces to this island thinking you can make a last stand, because you will still fail. There is a further island to the rear connected to the main city by two bridges where Notre Dame rests. Specifically, the Red Palace and Guild Hall at the back of your base must not fall or you will trigger the fail state. If the city is destroyed, you fail the mission. All you have to do is survive until the enemy has depleted itself over the course of 10 waves. This is purely a defensive mission there is no need to plan a counterattack. It’s a tough fight, but rest assured you’ll come out on the other side.
AGE OF EMPIRES 4 TIPS HOW TO
This guide will explain how to best make your way past the Siege of Paris in Age of Empires IV. In the second mission of the campaign, they are pushed all the way back to Paris and must mount a hasty defense behind its mighty stone walls. Although confronted with inferior English numbers, the mighty French army is decimated by the enemy’s fearsome English Longbow. In the second campaign of Age of Empires IV, you take control of the French army during the Hundred Years War.